Edit 3:37pm EDT: curl is enabled in ALL builds now (for http downloads), EGL enabled in windows, openal on 32bit linux. and game-new-api enabled in all builds. I think now it is the most complete builds!
I have figured out how to get OpenAL working on both x86 and x64 windows builds now! The DLL files will be included in their respective files. I have compiled the latest version of OpenAL (1.25.2) to include with the release.
Additionally, the DLLs are available for stand-alone download in https://quake2.itbacon.com/public/q2pro
I also realized as well today that no older x86/32bit mod is going to support vfps, so the x86/i386 vfps builds have been removed.
I am additionally also compiling non-vfps builds as well again.
Linux builds have been updated to support X11, too.
And software-sound has been enabled. I’ll try and add EGL support here in a while. EGL support has been added!
I’m not sure if there’s anything left to get into these builds at this point! I’ve been kind of obsessed with it the last week again, trying to get them as good as possible.
q2pro r3834~601a8df8
Features
anticheat-client : NO # YES on x86
anticheat-server : YES
auto-reply : YES
avcodec : YES
client-gtv : NO
client-ui : YES
debug : NO
game-abi-hack : NO # YES on x86/i386
game-new-api : YES
icmp-errors : YES
libcurl : YES
libjpeg : YES
libpng : YES
md3 : YES
md5 : YES
mvd-client : YES
mvd-server : YES
openal : YES
packetdup-hack : NO
save-games : YES
sdl2 : YES
software-sound : YES
system-console : YES
tests : NO
tga : YES
variable-fps : YES
wayland : NO # YES on Linux
windows-crash-dumps: YES
windows-egl : NO
windows-service : NO
x11 : NO # YES on Linux
zlib : YES
Subprojects
khr-headers : YES
libcurl : YES
libjpeg-turbo : YES
libpng : YES
nghttp2 : YES (from libcurl)
zlib-ng : YES
User defined options
Cross files : /home/jordan/git/q2pro/.ci/x64-windows-gpt.txt
anticheat-client : false
anticheat-server : true
avcodec : enabled
buildtype : release
default_library : static
game-abi-hack : disabled
game-new-api : true
libcurl : enabled
libjpeg : enabled
libpng : enabled
openal : enabled
sdl2 : enabled
system-wide : false
variable-fps : true
vid-geometry : 1920x1080
vid-modelist : 320x240 640x480 800x600 1024x768 1280x720 1280x960 1366x768 1600x900 1920x1080 2560x1440 3440x1440 3840x2160 4096x2160 7680x4320
wayland : disabled
windows-egl : false
windows-service : false
wrap_mode : forcefallback
zlib : enabled
openal:wrap_mode : default
sdl2:wrap_mode : default
